Designing and evaluating systems that include people
One picture to design a system forward, and evaluate it backward.
The uncomfortable premise. Any system that involves people has four moving parts — People, Organisation, Environment and Technology. Design for one kind of gain (say, profit) and the other parts push back: people disengage, the resource base depletes, the tools start to control rather than serve.
Build a system part-by-part so the parts reinforce each other.
Diagnose an existing system to find where it is failing — and why.
See system health where the parts meet, not just inside them.
The skills, mindsets, experience and networks of the people in the system.
How the system is run: its strategy, structure, standards and processes.
The resource base and the backdrop the whole system sits in.
The tools the system uses to do its work — built, maintained and adopted.
Norms, culture and community that shape how people behave.
Markets, funding and incentives the organisation must survive in.
The natural and material resources the tools draw on.
Agency = the ability to influence. System health shows up where two parts meet — not inside either one. POET measures it at three edges.
Can people shape the organisation they operate in — or only obey it?
Do the tools serve people — or do people end up serving the tools?
Does the organisation renew its resource base — or draw it down?
Each Agency edge is either constructive — feeding the system’s health — or destructive — feeding its demise.
| Edge (Agency) | ✓ Constructive → system health | ✗ Destructive → system demise |
|---|---|---|
| Organisational Agency | Co-create | Dominate |
| Environmental Agency | (Re)Generate | Consume |
| Technology Agency | Enable | Enslave |
All three edges constructive
Some edges pull each way
All three edges destructive
Three parts · three edges · each edge constructive (green) or destructive (red). Clockwise = healthy.
The three active parts. Environment & Technology act as one resource-facing part.
The label above each node — the landscape it must survive in.
Where the three Agency metrices are measured.
Green edge = constructive; red pole = the destructive alternative.
All-green clockwise = self-sustaining. All-red = self-destructive.
As flow improves on an edge, the gain widens from a single beneficiary to the whole system. Read bottom-to-top: better flow, broader gain.
Different actors draw the system’s edge differently — and the boundary you draw decides what you measure and what you miss.
You look inside the organisation and stop at its walls. Fast, but blind to context.
You include the surrounding landscapes and the flows across them. Fuller, but heavier.
An actor sees only the slice they care about — and reaches odd-shaped conclusions.
Primary factors (inputs) drive secondary factors (outputs), which converge on the tertiary outcomes that decide whether the system can change state.
| Sub-system | Input (Primary Factors) | Output (Secondary) | Outcomes (Tertiary) |
|---|---|---|---|
| Organisation | Process · Standards · Structure · Strategy | Clarity | Trust |
| Organisation & Technology | Why? · How? | Benefit | |
| Environment & Technology | R&D · Supply Chain · Maintenance | Reliability | |
| Technology & People | Technology Leaning · User Leaning | Adoption | Participation |
| People & Behaviour | Skills · Education · Experience · Networks · Mindsets | Ability | |
| People & Organisation | Position Leadership · Person Leadership | Agency |
Aim for constructive flow on every edge.
people shape the system, not just obey it
the resource base renews instead of depleting
the tools serve people, not the reverse